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Retro Game Coders is your home for learning retro game development, and the love of retro computers and games consoles.
In this issue: Amiga, MiSTer, ZX Spectrum, Amstrad CPC, C64, Dreamcast, Android, Apple II, Atari 2600, Atari 8-bit Read it now The MiSTer community is not showing any signs of slowing down, and that is despite repeated warnings that developers are at the limits of what the FPGA hardware is capable of. It's a fascinating world of hardware recreated in hardware via software. Unlike pure software emulation, there is inevitably going to be an upper limit to what can be crammed into the resources,...
In this issue: Amiga, C64, PC, Atari 8-bit, Atari 2600, Macintosh, Mega Drive, Amstrad PC1512, Arcade, Atari Lynx One of the challenges in this hobby is keeping up with the news. Secondary, but also big is what one person thinks of as 'news' is another person's junk or noise. How to keep up with the good stuff without drowning in the rest of it? So I thought, as a programmer, and a person with opinions, I would try and come up with my take on a solution. As was tradition back in the day, I...
You know, those colourful books that contained a complete game listing and explained every line of it, until you could write your own? I've wanted to make a modern one for years. So I started writing... Create Your Own C64 Adventure Games Write fantasy, roleplaying, and adventure games in Commodore BASIC, and beyond It's currently 17,898 words across 14 chapters and I will be sharing sections as I complete them with Patreon members. This will give me motivation to keep going and will give you...