Retro News: RetroArch coming to MiSTer, Dracula Illustrated Edition for ZX Spectrum Next + more!


Worth a Watch issue 02, 1 October 2026: This week's retro news, hand curated down to the stories worth your time

In this issue: Amiga, ZX Spectrum, Arcade, MiSTer, Atari ST, C64, Spectrum Next, Amstrad CPC, Amstrad GX4000, Apple II

Read it now

Yeah my weekly is starting to look more like roughly 8-9 days at this point. I need to get more efficient with my note-taking and news-hunting!

Chris Garrett

Big story this issue is something seemingly innocuous but it speaks to an ongoing discussion in the retro gaming community. If FPGA boards start running emulation on the microcontroller rather than hardware recreation in silicon, does that matter?

Perhaps with the MiSTer multisystem and/or handheld from Heber/RC (featured last week), you won't need another device?

Purists say original hardware only, but I think most people understand that is unrealistic as a general rule. FPGA is supposed to be the closest to original, but is that only the case when the hardware does the heavy lifting and not the code?

Would be interested in your thoughts on this!

Read it now

Retro Game Coders - Learn to code retro games, restore and upgrade retro computers

Retro Game Coders is your home for learning retro game development, and the love of retro computers and games consoles.

Read more from Retro Game Coders - Learn to code retro games, restore and upgrade retro computers
Worth a Watch issue 01, 22 September 2026: This week's retro news, hand curated down to the stories worth your time

In this issue: Amiga, MiSTer, ZX Spectrum, Amstrad CPC, C64, Dreamcast, Android, Apple II, Atari 2600, Atari 8-bit Read it now The MiSTer community is not showing any signs of slowing down, and that is despite repeated warnings that developers are at the limits of what the FPGA hardware is capable of. It's a fascinating world of hardware recreated in hardware via software. Unlike pure software emulation, there is inevitably going to be an upper limit to what can be crammed into the resources,...

Hand picked retro gaming and retro computing stories from the week

In this issue: Amiga, C64, PC, Atari 8-bit, Atari 2600, Macintosh, Mega Drive, Amstrad PC1512, Arcade, Atari Lynx One of the challenges in this hobby is keeping up with the news. Secondary, but also big is what one person thinks of as 'news' is another person's junk or noise. How to keep up with the good stuff without drowning in the rest of it? So I thought, as a programmer, and a person with opinions, I would try and come up with my take on a solution. As was tradition back in the day, I...

You know, those colourful books that contained a complete game listing and explained every line of it, until you could write your own? I've wanted to make a modern one for years. So I started writing... Create Your Own C64 Adventure Games Write fantasy, roleplaying, and adventure games in Commodore BASIC, and beyond It's currently 17,898 words across 14 chapters and I will be sharing sections as I complete them with Patreon members. This will give me motivation to keep going and will give you...