Now easier than ever to get into retro game coding (See What’s New)


Spring is here in jollie olde England (in-between days of rain), but as a dutiful retro computing nerd I have been spending my spare time inside, working on resources for our wonderful retro community:

  1. A BASIC interpreter for the web, Windows, Linux, and Mac.
  2. Searchable Docs website covering all the platforms and languages featured in the online Retro IDE.
  3. Adding new platforms and compilers to said IDE.

It's been a lot, and a lot of fun, but it has meant I neglected talking about it as much as I might have, so below are the newest articles and news items :)

-- Chris

​Join the community to discuss retro computers, programming, and games, plus more goodies coming soon! (𝘐𝘡'𝘴 𝘧𝘳𝘦𝘦!)

​https://retrogamecoders.com/community/​

Here are the latest articles from the blog

​TRSE is Now in Your Browser β€” No Install, No Setup, Just Retro Coding​

One of retro game development's most powerful tools just got a whole lot more accessible. TRSE (Turbo Rascal Syntax Error) is now fully integrated into the Retro Game Coders online IDE β€” and you can start using it right now, for free, with nothing to download.

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​RGC-BASIC Update: Easy, Modern BASIC in Your Browser Has Sprites Now​

RGC-BASIC has gained sprites, bitmap graphics, gamepad support, an 80-column mode, and the ability to run your programs directly in a web browser.

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​Run a Modern + Commodore-Style BASIC Anywhere with RGC-BASIC (Not an Emulator)​

RGC-BASIC is a modern BASIC interpreter that runs on Windows, Mac, and Linux. Write and run BASIC code on your PC or in a web browser without an emulator.

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​Advanced PET Screen Drawing Techniques​

High-speed screen drawing and graphics updates on the Commodore PET

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​XC-BASIC3 Space Invaders Demake (PET Programming Part 4)​

What does it take to create a "real" video game on the Commodore PET?

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​XC-BASIC3 Space Invaders (PET Programming Part 3)​

We take our XC-BASIC3 shooter game code snippets closer into a being a recognisable, playable version of Space Invaders

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​XC-BASIC Shoot ’em Up: Programming the PET Part 2​

Programming the Commodore PET part 2. XC-BASIC single-screen shoot 'em up.

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​Getting the Most Out of Your R36S​

The R36S portable retro games console is pretty great right out of the box, but I wanted to share the tips I have learned to get the best out of it

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​R36S Pocket Games Console Review (Cheap + Great!)​

R36S Review - superb value for money handheld retro system emulation console that arrives ready-to-use

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Retro Game Coders - Learn to code retro games, restore and upgrade retro computers

Retro Game Coders is your home for learning retro game development, and the love of retro computers and games consoles.

Read more from Retro Game Coders - Learn to code retro games, restore and upgrade retro computers

In this issue: Amiga, ZX Spectrum, Arcade, MiSTer, Atari ST, C64, Spectrum Next, Amstrad CPC, Amstrad GX4000, Apple II Read it now Yeah my weekly is starting to look more like roughly 8-9 days at this point. I need to get more efficient with my note-taking and news-hunting! Big story this issue is something seemingly innocuous but it speaks to an ongoing discussion in the retro gaming community. If FPGA boards start running emulation on the microcontroller rather than hardware recreation in...

Worth a Watch issue 01, 22 September 2026: This week's retro news, hand curated down to the stories worth your time

In this issue: Amiga, MiSTer, ZX Spectrum, Amstrad CPC, C64, Dreamcast, Android, Apple II, Atari 2600, Atari 8-bit Read it now The MiSTer community is not showing any signs of slowing down, and that is despite repeated warnings that developers are at the limits of what the FPGA hardware is capable of. It's a fascinating world of hardware recreated in hardware via software. Unlike pure software emulation, there is inevitably going to be an upper limit to what can be crammed into the resources,...

Hand picked retro gaming and retro computing stories from the week

In this issue: Amiga, C64, PC, Atari 8-bit, Atari 2600, Macintosh, Mega Drive, Amstrad PC1512, Arcade, Atari Lynx One of the challenges in this hobby is keeping up with the news. Secondary, but also big is what one person thinks of as 'news' is another person's junk or noise. How to keep up with the good stuff without drowning in the rest of it? So I thought, as a programmer, and a person with opinions, I would try and come up with my take on a solution. As was tradition back in the day, I...